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View Profile AntnioMiguelCorreia

18 Game Reviews w/ Response

All 128 Reviews

i was dide by Golden Leg

game gud

Nah, but for real, all jokes aside, I commend you for the mix a mechanics you chose, it's rather neat, and also for letting us use WASD for the office stuff. Almost expected that we'd be able to use the number keys to select the cameras!

Though... the Candy-lookalike got annoying whenever he pleased to. Sometimes, he decides to rest on some room whenever he feels like it, and sometimes he just camps outside the office. I keep my door open at him, and he just stares at me, doing a whole lotta nothing. But out of fear, I close my door at him, and he insists on not leaving, draining all the power. How does he work, actually? Does he not attack if I look at him, or what?

Edit: Ah, I see... but uh... does LDCATINCTC then move away from the office at some point? Bonnie and Chica also do that, and it's what keeps them from draining all mah powah!

31hashtag responds:

i makc gam egood :)

The LDCATINCTC, or Legally Distinct Cat Animatronic That Is Not Candy The Cat, works the same way as Bonnie/Chica does in FNaF 1 according to Tech Rule's video on the ai in that game: about every 5 seconds, he rolls a random number between 1 and 20, and if that number is equal to or higher than the character's ai level, they move. In the case of LDCATINCTC, he moves one step closer to the office or attempts to move through the door.
I know you didn't ask for it, but the same applies to JPEG and Leg, although Leg can move to any room its adjacent to, not just towards the door/window. Noty also works in a similar way, where it moves forwards one stage towards attacking. Golden Leg doesn't roll every 5 seconds, rather it rolls every time you flip the camera down. The sixth character's ai doesn't use this system, rather, its ai determines how long it takes to progress.
Hope this helps!

Edit: I fixed a mistake I made.

The game was pretty neat! Could use with a proper ending, but overall, it's alright.

You do NFTs tho? Cringe, but I can separate things.

krimpfugly responds:

I've minted stuff as NFT's, but not something I'm pushing. Or asking for more than a dollar for lol/ Good to hear your stance on separating things, cause I still haven't taken R.Kelly off of my playlists....

Very cool! But uh, is it just me, or Pico never attempts to get into your office? Like, he just stays in the vent, then he goes elsewhere, and I don't really notice any drastic changes in my power or so...

Edit: Nights 1 to 6 beaten!! Once I realized an alarm sounds when there's too many emeralds out there, I didn't feel too much the need to open the tablet anymore. Either way, really fun game!

Uh, one thing tho... the portraits for each of the characters in Custom Night... are just gone. Like, non-existent. For me, at least.

Also I have no idea on how to get the last secret medal I literally clicked everything on the office I even saw Geter Priffin when the game loaded once.

Frosty responds:

pico has a tendency to just leave lol, he is the least aggressive out of all the ai

Bro, imagine making Breakout with this! Cool ideas!

GGMagenta responds:

fun fact: i had planned a "bugged" breakout game long time ago, but i never made it. this game uses some of the ideas and the bugs theme in game mode 4

The game plays really well, but the lack of a crosshair... yeah, it kinda throws me off.

SlickRamen responds:

Gonna add one in the update!

Alright, now we're talking! A title screen, music, a score system, even a redesing for lil' Ratatan! Really liked that his color changes, it did give the incentive to keep going, and also the weight gain as we kept on going!

Now, what's your next step? Adding obstacles in the middle of the field as we go along? Bonus points for landing in specific points of the planets? Hmm, I did hear you might be working on a game that shows the consequences of Ratatan's sport... Either way, now this is quite neat. Though I did stop going after 75 points, after that point, I didn't really feel the need to keep going.

UnevenPrankster responds:

Thanks

It's, uh, VERY barebones... not even a title screen. That said, it's a functional demo for a bigger game using this, admitedly, very simplistic control scheme. Whether that is a good thing or not... well, that's up to ya, I guess.

I'd say it's lower than mid, though. Not because it's bad, but because there's not even enough here to tell if it's bad or not. That would just make it very mid. Though you have to reset the console to have another attempt at this 5 second task, so there's that.

Reply: Wait, there's another one?

Oh, wait, there is.

UnevenPrankster responds:

have you played the other one

This game truly says a lot about our society.

FrazzaJazz responds:

It has a lot of implications in terms of the social contract and its effects on society as a whole. We really tried to make an intricate story.

I have the impression this mastahpiss is also referring to some real life dude who did some really awful stuff at some point.

...could you please provide me with some context? I genuinely don't really know what all this is about.

Edit: Uh... wow. I had no idea this rabbit hole was this deep.

Well... all I can say now is that, I hope you and your pals stay safe from any more of these messes. You guys are still teens as of now, you still shouldn't have to be dealing with any a this shit. Hopefully no followers of either that Daniel dude or that Seb guy come around to bully ya either.

This game was still funny as hecc, I hope you guys also keep on making the games you want to do!

Edit 2 - Electric Boogaloo: Yeah, oshiri420, I guess he did. Now me and other players don't have to go for the 500 Secret Documents hidden in the game that explain all of it!

PaRappa64 responds:

It's a very long history mocking a game I could never complete and a guy that actively wants to continue despite everyone wanting to move on tell him to not to, nobody was interested in this game being finished and released.

It all started in 2018, I was 11 or 12 when I thought of making a game featuring characters made by and my friends, it was called "PaRappa64's Bizarre Adventure". Protagonist was my sona Jonathan (originally named after my username here at the same time), he would gone into a RPG Maker adventure with friends, Sasara, (oshiri420's former Heat Rotom sona) and Nico (yet another sona of my real life friend). I made some builds around 2018-2019, each time I would kinda just forget about it since I didn't publicly announce the project, it was a good way to learn on how to use the RPG Maker engine (VX). It was never truly canceled, just faded away and move on.

Then in 2020, my ex-friend which I'm not going to name (I just prefer to him as Daniel), Recently canceled his own game after much stress and believe it would not turn out well. I worked on it, I was just the texturing and I think I gave some writing feedback. It had actually very similar concept as my old P64BA game, so I decided to tell him about it and gave me the idea to continue, thus it was first publicly announced in May 2020. This time we would get rid of Nico in favor of more, far more than a 4 member party. Jonathan and Sasara returned but we also got Allox (Daniel's version of Fofa, obscure Kirby character from the anime), Pot Man (A character I created for my friend Scou1yy, based on common pfp choice of a guy with a pot on his head), Hatty (A character by NEXUS meant to represent object shows, probably is now under a different username cuz that's the only one I can remember of his many usernames) and Lilith (Former sona of my girlfriend Kabi-Chu before we were dating). It was going just great, Daniel gave me a lot of concepts based on stuff like Kingdom Hearts and Final Fantasy, and he was the general writer. Around this it was just 2 people, he would do the writing while I did everything else, the creators were still credited but didn't a whole lot for the game.

On October 2020 I decided to cut Daniel off because of me and Sora (oshiri420, it would prefer to them as Sora from now on) couldn't handle his weird fetish, which was diapers. He also tended to have mental breakdowns as he had a pretty bad reputation, especially on a Kirby server and the general fandom of Five Nights at Treasure Island. We were so disgusted by his actions we wanted to mock him. Around this the cast would replaced, due to having too many members we got rid of Pot Man, Hatty and Lilith, we were still friends but It was too much so we went for the classic 4 party members. Allox was replaced by Imasu Kazuo (Luigikaboy7's Mortal Kombat character) and Razzie-Chu (We don't talk about her, it's for the best.)

Me and Sora decided to forgive Daniel in December 2020, as he was helped by his friends and seem he changed. All stuff relating to the Daniel mocking plot was scrapped and went back to the drawing board. However, Daniel had a bigger vision from the start. He wanted to do prequels and sequels of it, turning it into a series, with it's own complex lore and everything. He made a concept for a prequel, since would've taken place 10 years before the first JA, with entirely new characters made for the series instead of borrowed ones from our friends. Another cast was made, Allox came back to replace Imasu ironically enough, and Raz was replaced by Tasha (Who was a Mii sona of a long time friend, no specific username this time because she has so many and can't remember one really). Since Daniel was stuck writing for the prequel the game that was actually meant to be released never made any progress besides some vague elements to start with. Daniel was ditched again from being my friend, again, this time we got tired again of his bullshit and brought back his old attitude. April 2021, In our private server we had a guy named "BickerySebastian", which already had experience relating to RPG Maker, he offered to join in and from that point he made a lot stuff for it. We had our team members but Seb made almost everything, and we didn't even ask for most of the stuff he did. He looked like he could actually finish it, he was a actual hope for the game and finally finish JA for once. Imasu replaces Allox again, as well as Kabi (Kabi-Chu's current sona) came in, It was honestly the perfect cast so far.

But... There was a catch. As JA2 tells how is he, he had a weird and creepy sense of humor that we started to hate. He also did a lot of decisions that in my eyes were bad. He drew a series of images of cropped Jonathan and Kabi sex. I don't think there's no need to tell that almost everyone in the main cast is a minor and their creators. Imasu was 19 but his created is a minor so. He also shipped Imasu and Sasara (A 19 year old as I mentioned, and a 15 year old) referencing how he and her now ex-girlfriend voiced Imasu and Sasara respectively. And overall the game started to be NSFW. Now his excuse was it all a joke, but we eventually started to dislike how he wanted to handle JA. He was finally kicked off the team and the game was finally canceled. However, Seb wanted to continue it. After a while we got Daniel again, and JoeyTheMarillFan who programed the game before gave the idea to make a new version of the JA, named Jonathan's Adventue! Ultimate, at first I did not want to make it but after a while we started working on it. JoeyTheMarillFan would made the majority of the content, I directed it, and Daniel came back as a writer. We would soon find out that Seb was actually continuing JA where he left off and none of us were happy about it. We didn't want him to make it after what he done to it. But weeks passed and Daniel started to hate Joey, Joey would make announcements on his new movies and saying "vote 5" on my private server, Daniel is a not Newgrounds user and actually hated the site before because of the community. Daniel would get into contact with Seb and he would help him and give feedback on the game. Me? I was dragged into it by Daniel. Time passed and, Daniel stopped giving feedback and started to dislike Seb, there was no progress made on JA Ultimate, it was a complete mess. We would leave Seb and eventually I finally canceled JA Ultimate for one final time. I tried to convince to just stop because I didn't want him to continue, and he wasn't allowed to use our characters, not because of copyright, but because of how fucking weird was that their characters were being written by a guy they hate. He didn't listen.

One day, in March this year, I was bored at school. I imagined a April Fools game called "Jonathan's Adventure! 2", the stuff I had in mind was pretty funny, so when I came back to my story I pitched it to Joey and he accepted it, and here we are now.

Personally I would added more into what I wanted to say to Seb. Maybe I kinda went too hard on him. But still I don't think he's gonna ever chance, nor I will think his version of it will good and will be just a bad representation and impetration of characters of people that don't like him. It's hard to write for characters based on real life, sure, but even I ignored their original counterparts and look at the characters exclusively to his vision, it's still shit. We again ditched Daniel but it's permanently, with the many times I've done that I probably look like a dick but it's complicated, he is just completely unstable, not even 3 different therapists could help him. That was the history of JA. A sad one, but with this April Fools it will present how bad it was, how messed Seb is, and overall.. How so things are best left to the past. Not everything needs to be continued. We can't do anything to stop Seb now but I rather laugh than struggle to talk to a brick wall.

P.S: If you have any more questions just PM the people who made this. We all have answers.

Edit: Thanks a lot! I loved working on this game, and I hope this doesn't happen again on any future projects.

Ok, what is going on... this is about the third game in here that I can't play! After starting the game and going through the portal, the game screen is completely dark! I walk around aimlessly, I get hurt and see some flashes, and I die. Is this because I'm playing on Chrome or something??

Edit: Ok, I restarted the computer (I said game before, my bad), it's working, and it looks phenomenal, with all the static effects and such! And it plays really well too!

Weird... I had finally managed to beat the demo, and I didn't get the message...

Stepford responds:

Make sure you have cookies enabled?

LeviRamirez responds:

sorry about your original hiccup, glad you liked it! :)

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