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View Profile AntnioMiguelCorreia

20 Game Reviews w/ Response

All 133 Reviews

Oh wait... this takes the joke game by [UNNAMED BAD PERSON] where you die in a click that ended up doing a huge reveal for the rest of the series... and makes it into more of a proper Riddle School game?? Sign me up!

Also, "Smiley Mode"? Better Smiley sprite? What do you mean by that?

Ah lmao, alright

Nice to see the hell pit still exists in a way! And more references to the aliens too. Also, the world is ending, huh? Sounds about right.

"RUN FAST! RUN FANCY!" love to see it :)

Ok, Mrs. Bulldozer's room is arguably one of the most creative ideas I've seen, it really threw me off at first. Phil's locker also has some cool easter eggs, tho I wonder why there's so much spaghetti in this gam- Phil why do you wanna take over the world?

There are a few quirks to this game tho: sometimes objects appear unlabeled, and sometimes the stuff written doesn't fit on the label at all.

WE'RE STUCK IN A SECOND DETENTION ROOM???

This is definitely the liveliest Riddle School I've ever been to. A surprisingly big amount of cutscenes too!

Another thing that could have some improvement: a way to at least see the name of the things you've obtained. Like. I got the item from the head office, and... I have no idea what it is. A long quill? A skewer? Even worse, I got no feedback from when I used it, BUT...

at the end of the day, it doesn't matter, this was a great throwback to the olden days. Well done!

Jesus Christ, almost everyone had grim fates...

GammaGotGuy responds:

oh yeah, you need to go to the inventory slot (open the map tab and go to the inventory tab) and click on it, itll explain what the item is and will give you hints, thanks tho :D

I know nothing about racing games, but I've always wanted to try out the likes of Cruisin' and whatnot. This right here tho, is really fun. Very addicting too, it's fun to weave around the cars, keep your speed up, good stuff! And the music, I forgot to mention: unlike most folks here, I can't really pick a favorite, they're all bangers in my books, going for slightly different vibes that fit the racing all the same! It almost feels diegetic in away, like tuning your radio to different stations or inserting different cassettes/disks in your ride's music player, they all fit that particular vibe.

I'm nowhere near as good as I know a lotta people can be at these games, but I'm not gonna lie, it feels good to see my name up there in today's high score list.

Also, how the hell did Bletraut finish in 43 seconds??? Ah, it was a cheat. Yeah, I assumed so, but damn, how did he pull that off? Nevertheless, thanks for giving the rest of us a sporting chance :)

Edit: YOOOOOO, custom art for the achievements? Nice!

And, I finally got the Perfectionist achievement! Good grief, that took some doing...

KilledByAPixel responds:

Thanks so much! I cleared out the offending score, there are always ways to cheat the system,

i was dide by Golden Leg

game gud

Nah, but for real, all jokes aside, I commend you for the mix a mechanics you chose, it's rather neat, and also for letting us use WASD for the office stuff. Almost expected that we'd be able to use the number keys to select the cameras!

Though... the Candy-lookalike got annoying whenever he pleased to. Sometimes, he decides to rest on some room whenever he feels like it, and sometimes he just camps outside the office. I keep my door open at him, and he just stares at me, doing a whole lotta nothing. But out of fear, I close my door at him, and he insists on not leaving, draining all the power. How does he work, actually? Does he not attack if I look at him, or what?

Edit: Ah, I see... but uh... does LDCATINCTC then move away from the office at some point? Bonnie and Chica also do that, and it's what keeps them from draining all mah powah!

31hashtag responds:

i makc gam egood :)

The LDCATINCTC, or Legally Distinct Cat Animatronic That Is Not Candy The Cat, works the same way as Bonnie/Chica does in FNaF 1 according to Tech Rule's video on the ai in that game: about every 5 seconds, he rolls a random number between 1 and 20, and if that number is equal to or higher than the character's ai level, they move. In the case of LDCATINCTC, he moves one step closer to the office or attempts to move through the door.
I know you didn't ask for it, but the same applies to JPEG and Leg, although Leg can move to any room its adjacent to, not just towards the door/window. Noty also works in a similar way, where it moves forwards one stage towards attacking. Golden Leg doesn't roll every 5 seconds, rather it rolls every time you flip the camera down. The sixth character's ai doesn't use this system, rather, its ai determines how long it takes to progress.
Hope this helps!

Edit: I fixed a mistake I made.

The game was pretty neat! Could use with a proper ending, but overall, it's alright.

You do NFTs tho? Cringe, but I can separate things.

krimpfugly responds:

I've minted stuff as NFT's, but not something I'm pushing. Or asking for more than a dollar for lol/ Good to hear your stance on separating things, cause I still haven't taken R.Kelly off of my playlists....

Very cool! But uh, is it just me, or Pico never attempts to get into your office? Like, he just stays in the vent, then he goes elsewhere, and I don't really notice any drastic changes in my power or so...

Edit: Nights 1 to 6 beaten!! Once I realized an alarm sounds when there's too many emeralds out there, I didn't feel too much the need to open the tablet anymore. Either way, really fun game!

Uh, one thing tho... the portraits for each of the characters in Custom Night... are just gone. Like, non-existent. For me, at least.

Also I have no idea on how to get the last secret medal I literally clicked everything on the office I even saw Geter Priffin when the game loaded once.

Frosty responds:

pico has a tendency to just leave lol, he is the least aggressive out of all the ai

Bro, imagine making Breakout with this! Cool ideas!

GGMagenta responds:

fun fact: i had planned a "bugged" breakout game long time ago, but i never made it. this game uses some of the ideas and the bugs theme in game mode 4

The game plays really well, but the lack of a crosshair... yeah, it kinda throws me off.

SlickRamen responds:

Gonna add one in the update!

Alright, now we're talking! A title screen, music, a score system, even a redesing for lil' Ratatan! Really liked that his color changes, it did give the incentive to keep going, and also the weight gain as we kept on going!

Now, what's your next step? Adding obstacles in the middle of the field as we go along? Bonus points for landing in specific points of the planets? Hmm, I did hear you might be working on a game that shows the consequences of Ratatan's sport... Either way, now this is quite neat. Though I did stop going after 75 points, after that point, I didn't really feel the need to keep going.

UnevenPrankster responds:

Thanks

It's, uh, VERY barebones... not even a title screen. That said, it's a functional demo for a bigger game using this, admitedly, very simplistic control scheme. Whether that is a good thing or not... well, that's up to ya, I guess.

I'd say it's lower than mid, though. Not because it's bad, but because there's not even enough here to tell if it's bad or not. That would just make it very mid. Though you have to reset the console to have another attempt at this 5 second task, so there's that.

Reply: Wait, there's another one?

Oh, wait, there is.

UnevenPrankster responds:

have you played the other one

This game truly says a lot about our society.

FrazzaJazz responds:

It has a lot of implications in terms of the social contract and its effects on society as a whole. We really tried to make an intricate story.

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