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View Profile AntnioMiguelCorreia

134 Game Reviews

20 w/ Responses

Bro, imagine making Breakout with this! Cool ideas!

GGMagenta responds:

fun fact: i had planned a "bugged" breakout game long time ago, but i never made it. this game uses some of the ideas and the bugs theme in game mode 4

It's nice, but a little too easy. I like the idea of leveling up your ship tho!

This was an absolutely charming little game!

I did it!

...were there even real Madness characters? I kept getting fakes from those.

The game plays really well, but the lack of a crosshair... yeah, it kinda throws me off.

SlickRamen responds:

Gonna add one in the update!

Alright, now we're talking! A title screen, music, a score system, even a redesing for lil' Ratatan! Really liked that his color changes, it did give the incentive to keep going, and also the weight gain as we kept on going!

Now, what's your next step? Adding obstacles in the middle of the field as we go along? Bonus points for landing in specific points of the planets? Hmm, I did hear you might be working on a game that shows the consequences of Ratatan's sport... Either way, now this is quite neat. Though I did stop going after 75 points, after that point, I didn't really feel the need to keep going.

UnevenPrankster responds:

Thanks

It's, uh, VERY barebones... not even a title screen. That said, it's a functional demo for a bigger game using this, admitedly, very simplistic control scheme. Whether that is a good thing or not... well, that's up to ya, I guess.

I'd say it's lower than mid, though. Not because it's bad, but because there's not even enough here to tell if it's bad or not. That would just make it very mid. Though you have to reset the console to have another attempt at this 5 second task, so there's that.

Reply: Wait, there's another one?

Oh, wait, there is.

UnevenPrankster responds:

have you played the other one

Pico considering Tom Fulp his dad and Cassandra actually being a rather nice person outside her role in the games are quite wholesome details :)

But yeah, neat demo! The platforming in the sewer tho is a little unforgiving. The controls don't feel precise enough for jumping on teeny tiny platforms, and having to respawn at the beginning for slipping up near the end can be a bit frustrating.

Oh, and the moving platform is gone. Yeah, that prolly needs a fix up too.

It's all doable, it's just a bit annoying on the first tries.

Short but sweet!

I found the triple patty! Plus two hearts :3

Great little game, very polished! Can't remember any game that uses damage boosting as a game mechanic!

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